Draw a rectangle
int PgDrawRect( PhRect_t const *rect,
unsigned int flags );
int PgDrawIRect( int ulx, int uly,
int lrx, int lry,
unsigned int flags );
These functions build a command in the draw buffer to draw a rectangle. Note that PgDrawRect() requires a pointer to a PhRect_t structure whereas PgDrawIRect() takes individual arguments.
The flags argument must be one of the following:
For PgDrawIRect(), ulx and uly are the coordinates of the upper-left corner, and lrx and lry are those for the lower-right.
The following example:
DrawFillRect() {
PgSetFillColor( Pg_PURPLE );
PgDrawIRect( 8, 8, 152, 112, Pg_DRAW_FILL );
}
will draw:
The following example:
DrawStrokeRect() {
PgSetStrokeColor( Pg_WHITE );
PgDrawIRect( 8, 8, 152, 112, Pg_DRAW_STROKE );
}
will draw:
The following example:
DrawFillStrokeRect() {
PgSetFillColor( Pg_PURPLE );
PgSetStrokeColor( Pg_WHITE );
PgDrawIRect( 8, 8, 152, 112, Pg_DRAW_FILL_STROKE );
}
will draw:
Photon
| Safety: | |
|---|---|
| Interrupt handler | No |
| Signal handler | No |
| Thread | No |
PgDrawBeveled(), PgDrawRoundRect(), PgSetFillColor(), PgSetFillDither(), PgSetFillTransPat()